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Projects

Here are the projects I have been apart of to date. Please not that any projects marked 'WIP' are currently unfinished.

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The Nerve Herd

The Nerve Herd is a children's TV show. As part of our final major project at the University of South Wales, I created four of the five rigs for the pilot.

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Scorpion VFX Project

A project that involved tracking in Nuke to implement a  CG scorpion over the real life plate.

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Law 56

Law 56 is a split screen hockey game produced in Unreal Engine 5. I produced the rig for the player and goalkeeper for this game.

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Auto Rigger

To expedite my rigging processes going into my third year I decided to create an auto rigger that would speed up some of the repetitive tasks in rigging.

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Hangry Animals (WIP)

Hangry Animals is a game being produced in Unity. To date, as part of this project, I have created the rigs for Marv and Zebrina.

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Dynamic Script Tool (WIP)

I am currently in the process of creating a tool that will allow animators to create a dynamic setup on a pre-existing FK chain and then have the desired dynamic animation be baked into the FK chain.

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