Projects
Here are the projects I have been apart of to date. Please not that any projects marked 'WIP' are currently unfinished.
The Nerve Herd
The Nerve Herd is a children's TV show. As part of our final major project at the University of South Wales, I created four of the five rigs for the pilot.
Scorpion VFX Project
A project that involved tracking in Nuke to implement a CG scorpion over the real life plate.
Law 56
Law 56 is a split screen hockey game produced in Unreal Engine 5. I produced the rig for the player and goalkeeper for this game.
Auto Rigger
To expedite my rigging processes going into my third year I decided to create an auto rigger that would speed up some of the repetitive tasks in rigging.
Hangry Animals (WIP)
Hangry Animals is a game being produced in Unity. To date, as part of this project, I have created the rigs for Marv and Zebrina.
Dynamic Script Tool (WIP)
I am currently in the process of creating a tool that will allow animators to create a dynamic setup on a pre-existing FK chain and then have the desired dynamic animation be baked into the FK chain.